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-- Translation
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local L = LibStub("AceLocale-3.0"):NewLocale("Avion2", "enUS", true)

if L then
	L["AddonName"] 				= "Avion 2.0"
	L["AddonName_Desc"] 		= "Open Avion option menu."
	
	L["OpenOptions"]			= "Open options menu"
	L["OpenOptions_Desc"]		= "Will open Avion2's actual options menu."
	
	L["NewAnimation"]			= "New animation"
	L["NewAnimation_Desc"]		= "Add new animation to this event."
	
	L["DeleteAnimation"]		= "Delete"
	L["DeleteAnimation_Desc"]	= "Delete this animation."
	
	L["EnableModule_Desc"]		= "Enable this module again."
	
	L["AnimtionNo"]				= "Animtion No: %d"
	L["AnimationNo_Desc"]		= "Edit this animation."
	
	L["RunAnimation"]			= "Test animation"
	L["RunAnimation_Desc"]		= "Trigger this animation for testing purposes."
	
	L["Modules"]				= "Modules"
	L["Modules_Desc"]			= "List of loaded addons, click one to enable/disable it.\nTo completely disable a module unpack Avion2 and disable modules addon."
	
	L["Enabled"]				= "Enable"
	L["Enabled_Desc"]			= "Enable this trigger."
	
	L["DontCancel"]				= "Do nothing"
	L["FadeOut"]				= "Fade-out animation"
	L["Cancel"]					= "Cancel animation"
	
	L["CancelAnimation"]		= "When canceled"
	L["CancelAnimation_Desc"]	= "What to do, when trigger is canceled/ends.\n[Do nothing] don't do anything.\nNote: This is a BAD idea if you are using an 'endless' animation!\n[Fade-out animation] Fade-out using animations settings.\n[Cancel animation] Will just stop the animation and hide it."
	
	L["Advanced"]				= "Advanced"
	L["Advanced_Desc"]			= "This will enable advanced adnimation settings, allowing more tuning."
	
	L["SinkOutput"]				= "Sink Settings"
	L["SinkOutput_Desc"]		= "Change settings for optional LibSink-2.0 support."
	
	L["ToSink"]					= "To Sink"
	L["ToSink_Desc"]			= "Enable to also send text to Sink output."
end
